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Requiem Engine GTAO Testing Branch Update (Legacy v2.3.0.2071 / Enhanced v2.5.0.647)


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Both Legacy and Enhanced versions of RE have been updated on the testing branch.

This update brings a major Recovery merge between the two versions, bringing their helper tools and options much closer to feature parity.

Enhanced also now includes a full-fledged REflex section. It works on the same principle as the similar system in Legacy (not just a custom rate limiter, but also server-side analysis of incoming events, with automatically updated protection lists), but it's more optimized, reworked in several areas, and produces fewer false positives when analyzing event statistics on the server. This is thanks to additional checks against the game's scripts and binary before an event can be added to the blacklist.

As a reminder, REflex collects logs of incoming events sent to you by other players, along with what happened afterward (whether you got kicked, blown up, frozen, teleported, and so on), and sends them for analysis. The collected data is then processed, and an event is added to the blacklist only if it's confirmed to be "harmful". Once confirmed, the updated blacklists are automatically downloaded whenever RE is injected, so there's no need to update the menu itself every time new threats are identified.

Beyond the new additions, we’ve reviewed and refined a large portion of the Recovery functionality, fixing issues with cooldown helpers, heist setup and cut handling, stat operations, and other related systems. Legacy’s Modern and Dash interfaces have also been checked to keep the available options consistent across both menus.

There are numerous UI and usability improvements, including background blur mentioned in previous announcements, expanded localization coverage, dozens of bugfixes, etc.

This has been a substantial update, so please report any issues you encounter while testing.

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