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Requiem Engine GTAO v2.5.0.435 Enhanced Testing Branch


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This build is currently in the testing branch and is available to VIP users, as well as Unlimited subscribers.

- Added Personal Vehicle actions to request, despawn, repair, and clone the current saved vehicle.
- Added direct session joining by Rockstar username or Rockstar ID.
- Added on-demand service requests for the MOC, Avenger, Terrorbyte, Kosatka, Acid Lab, Acid Bike, Ammo Drop, Bull Shark, and Airstrike.
- Added ESP under Visuals for players, peds, and objects, with names, distance, model/network/script info, skeletons, color/render-distance controls, compact status tags, and configurable distance-based alpha fading.
- Added Shopping Discounts under Recovery, with transaction-safe vehicle coupons and supported weapon/Gun Van discount paths.
- Added session controls for Leave Online / Quit to Story Mode / Quit to Main Menu.
- Added proper online weather behavior: Set Weather now enables weather override automatically when needed.
- Added new players options like Force Field, Give All Weapons etc.
- Added Force Thunder as a network weather-event option.
- Added Self options for disabling critical hits, fast swimming, fast diving, mega jump, and swimming in air.
- Added vehicle options for drift mode, rainbow paint, vehicle jump, and loud vehicle radio/subwoofer playback.
- Added Infinite Boundary to extend the playable world limits.
- Added Lua memory, pattern-scanning, callable-function, and typed detour-hook APIs, with expanded syntax-highlighted documentation and improved search.

- Fixed Leave Online using the joiner path and starting a fresh Story Mode prologue instead of following the expected transition.
- Fixed repeated Join Session Type and Invite Only switching sending to incorrect populated sessions.
- Fixed Set Weather not applying in online sessions unless Force Weather was already enabled.
- Fixed Off The Radar re-apply behavior so toggling it again can request the effect again instead of only working once.
- Fixed Change Appearance For Free and No Change Appearance Cooldown behavior around the appearance flow.
- Fixed Aimbot target release behavior for stale/dead/far targets.
- Fixed Gun Van weapon discounts being applied before the Gun Van shop finishes loading, preventing an approach/teleport crash.
- Fixed CJK/Japanese/Korean font coverage issues in the menu where glyphs were rendered as broken characters.
- Fixed Lua API issues discovered during the scripting expansion.

- Reworked the session joiner to follow the current GTAO E&E script behavior more closely.
- Reworked Shopping Discounts weapon logic away from raw basket-zeroing experiments and toward supported discount/coupon paths.
- Reworked Lua hooks, pattern helpers, and generated API documentation into a simpler detour-oriented workflow with callable scan results and improved HTML output.

- Improved ESP readability with distance fading and shorter multi-status display.
- Improved player-list menu behavior by allowing empty player slots to be hidden instead of only disabled.
- Improved Modern UI navigation so hidden options can be skipped cleanly during up/down movement.
- Improved Aimbot configurability by exposing stale-target release distance and angle thresholds.
- Improved weather notifications so online override behavior is explicit to the user.
- Improved Recovery/Shopping UI labels and disabled-state feedback.
- Improved protection handling as well as many aspects of REflex.
- Improved localization coverage.

- Improved Lua API documentation generation so the generated output is easier to search and read.

- Addressed tester feedback around session join/leave behavior, shopping transaction errors, online weather override, ESP visual noise, stale Aimbot targets, and weapon discount coverage.

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