Administrators Antrix Posted yesterday at 11:54 AM Administrators Posted yesterday at 11:54 AM This build is currently in the testing branch and is available to VIP users, as well as Unlimited subscribers. - Added Personal Vehicle actions to request, despawn, repair, and clone the current saved vehicle. - Added direct session joining by Rockstar username or Rockstar ID. - Added on-demand service requests for the MOC, Avenger, Terrorbyte, Kosatka, Acid Lab, Acid Bike, Ammo Drop, Bull Shark, and Airstrike. - Added ESP under Visuals for players, peds, and objects, with names, distance, model/network/script info, skeletons, color/render-distance controls, compact status tags, and configurable distance-based alpha fading. - Added Shopping Discounts under Recovery, with transaction-safe vehicle coupons and supported weapon/Gun Van discount paths. - Added session controls for Leave Online / Quit to Story Mode / Quit to Main Menu. - Added proper online weather behavior: Set Weather now enables weather override automatically when needed. - Added new players options like Force Field, Give All Weapons etc. - Added Force Thunder as a network weather-event option. - Added Self options for disabling critical hits, fast swimming, fast diving, mega jump, and swimming in air. - Added vehicle options for drift mode, rainbow paint, vehicle jump, and loud vehicle radio/subwoofer playback. - Added Infinite Boundary to extend the playable world limits. - Added Lua memory, pattern-scanning, callable-function, and typed detour-hook APIs, with expanded syntax-highlighted documentation and improved search. - Fixed Leave Online using the joiner path and starting a fresh Story Mode prologue instead of following the expected transition. - Fixed repeated Join Session Type and Invite Only switching sending to incorrect populated sessions. - Fixed Set Weather not applying in online sessions unless Force Weather was already enabled. - Fixed Off The Radar re-apply behavior so toggling it again can request the effect again instead of only working once. - Fixed Change Appearance For Free and No Change Appearance Cooldown behavior around the appearance flow. - Fixed Aimbot target release behavior for stale/dead/far targets. - Fixed Gun Van weapon discounts being applied before the Gun Van shop finishes loading, preventing an approach/teleport crash. - Fixed CJK/Japanese/Korean font coverage issues in the menu where glyphs were rendered as broken characters. - Fixed Lua API issues discovered during the scripting expansion. - Reworked the session joiner to follow the current GTAO E&E script behavior more closely. - Reworked Shopping Discounts weapon logic away from raw basket-zeroing experiments and toward supported discount/coupon paths. - Reworked Lua hooks, pattern helpers, and generated API documentation into a simpler detour-oriented workflow with callable scan results and improved HTML output. - Improved ESP readability with distance fading and shorter multi-status display. - Improved player-list menu behavior by allowing empty player slots to be hidden instead of only disabled. - Improved Modern UI navigation so hidden options can be skipped cleanly during up/down movement. - Improved Aimbot configurability by exposing stale-target release distance and angle thresholds. - Improved weather notifications so online override behavior is explicit to the user. - Improved Recovery/Shopping UI labels and disabled-state feedback. - Improved protection handling as well as many aspects of REflex. - Improved localization coverage. - Improved Lua API documentation generation so the generated output is easier to search and read. - Addressed tester feedback around session join/leave behavior, shopping transaction errors, online weather override, ESP visual noise, stale Aimbot targets, and weapon discount coverage.
Recommended Posts