Jump to content

Search the Community

Showing results for tags 'vehicle'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Store
    • Purchase Requiem Engine!
    • Support
  • Community
    • Announcements
    • Discord
  • Discussions
    • Requiem
    • REDstone
  • Troubleshooting
    • Website
    • Requiem
    • Launcher
  • Requiem Resources
    • Lua
  • 中文专区
    • 如何购买
    • 公告
    • 寻求帮助
  • Russian area
    • Покупка
    • Технические вопросы
    • Флудилка
  • 한국어 포럼
    • 구매 방법
    • 기술 지원
    • 일반적인 대화

Blogs

There are no results to display.

Categories

  • Requiem Engine
  • Files
  • Themes
  • Translations
  • Lua
  • Fonts

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 2 results

  1. GARDDDY

    WorldEdit

    Version 2.9.17

    454 downloads

    Options WorldEdit AddMode - Aim and shoot an entity to add it into ur database DelMode - AIm and shoot an entity to delete it in the game world (works only with non in DB entities) Rescan XMLs - there is a menyoo XMLs support so u can add them even without leaving the game and getting them in the script by clicking this button List box with your XMLs (you can divide them in 3 groups in the settings) Load - obviously, loads selected XML Game world Settings - Peds, Vehicles, Objects - choose entities' types which you want to interact with All - applies on all types Delete nearby selected - chosen entities' types (above) are getting deleted in the game world 180 deg. rotation - chosen entities' types (above above) are getting rotated Peds - applies on peds only Aggressive peds - peds will become cops with miniguns (any illegal action will cause their aggression on u or other players) Animation - applies animation on all peds in the stream area Vehicles - applies on vehicles only Weird traffic - NPC's vehicles will drive backwards Accelerate vehicles - obviously Objects - applies on objects only *No options yet* World List box with all entities on ur stream area. Clicking on entity will add it into ur DB Update the list - uncheck and new entities wont be added into that list Pedestrians | Vehicles | Objects Text entry to search for an entity with the specified name (case sensitive) List box with current section type entities Spawn chosen - entity String slider (TOC, TOC^-1) - sorts spawned entities in the list below in Time Of Creation order (TOC^-1 - last spawned first) Selection-deletion settings String slider (Delete everywhere, Delete only from database) - delete from DB and game world OR delete from DB only Select all - entities Select first $value - select first $value entities in DB (doesnt depend on sort order) List with spawned entities - click to select *If any selected then there appears several sections with some options* Change coords and rotation Entity parameters - see in Menyoo (everything in XML file except some static info and mainly Properties) Entity customs - see in Menyoo (everything in XML file only in Properties) Only vehicles sections! LSC - section whwre you can set ModExtras, Neons and Colours of the CURRENT vehicle. If ur current vehicle not in the DB it will automatically be added while this section is opened. You can also save only colours (neons and colours) or only mods (mods and modextras) LSC loader - Only mods can be applied on only the same vehicle. There's a hint Records - in this section you can create and then save colors animation. See in the script Vehicle handling editor - Mostly all known handling settings. You can sort and rename them in the file C:\ProgramData\Requiem\Data\Lua\WorldEdit\resources\vehicle.lua (DO NOT change hex values) Vehicle handling loader - Saved can be applied on any current vehicle. But if current vehicle is the same when it was created there's green color Weapon handling editor - Mostly all know handling settings You can sort and rename them in the file C:\ProgramData\Requiem\Data\Lua\WorldEdit\resources\weapons.lua (DO NOT change hex values) Weapon handling loader - Saved can be applied on any current weapon. There's also auto applying you can set before saving in the section above Settings - Several settings and all of them with the hints Files If u want to share your files go to C:\ProgramData\Requiem\Data\Lua\WorldEdit\data in your file explorer Animations folder stores all Records files Handlings folder stores all Vehicle handling files Tuning folder stores all LSC files Weapons folder stores all Weapon handling files Misc If you have any suggestions or bug reports please provide them on the discord server
  2. Version 1.3.6

    1,356 downloads

    All of your vehicle options in a single script (Including High Fly). Features a vast array of options for vehicle movement, appearance & lighting, as well as some fun stuff :) Oh, and a speedometer too! Please leave any feedback or report a bug in the comments below, or via the post on Discord https://discord.com/channels/837707108894900234/1211638649456820245 Installation Instructions: Method 1: Manual Download the zipped folder. Extract the zipped folder to C:\ProgramData\Requiem\Data\Lua. The folder in your Lua scripts directory should be called "Vehicle Options". If done correctly, the script should appear under the "Lua Manager" subsection in Requiem. Enjoy :) Method 2: WLauncher (If this doesn't work, install the script manually) Navigate to the "Lua" scripts tab on WLauncher.exe. Click the download button for the "Vehicle Options" script. NOTE: When installing a new version, please go to C:\ProgramData\Requiem\Data\Lua\Vehicle Options\VOsettings and delete the old VOSettings.json file, otherwise the new sliders and buttons may not load properly. Features: Vehicle Movement: General Horn Boost: Boosts your vehicle forward when you use the horn. Super Drive: Allows you to drive really fast. Apply Laterally: Applies the super drive laterally (sideways) as well. Auto-Flip: Automatically rights your vehicle when it is flipped. Spin: You spin me right round baby! Force Jump V2: An alternate version of the ‘Force Jump’ option. Press or hold [SPACE] to jump. Doesn’t work well with ‘Super Brakes V2’. Super Brakes V2: A more advanced version of the ‘Super Brakes’ option. Lateral Braking: Applies Super Brakes laterally (sideways) as well. Brake using [SPACE], or an opposing movement key. Doesn’t work well with ‘Force Jump V2’. Override Speed Limit: Overrides the in-game default speed limit. Override Speed Limit Slider: 100 is the default speed limit (540kmh or 335mph). At 5,000 the speed limit exceeds 12,000kmh (7,450mph). Toggling off will restore the default speed limit. Tip: Use together with Horn Boost, Super Drive, or Vehicle Flying. High Fly (Vehicle Flying) Fly: Enable Aeroplane Mode! Keep Velocity: Vehicle keeps moving after input is released. Keep Velocity V2: An alternate version of the keep velocity function (Only works going forward). Disable Collision: Allows the vehicle to pass through objects and terrain (NoClip). Disable Auto-Pitch: Disables the automatic pitch-down movement of the camera. Speed adjustment slider: Adjusts the vehicle’s acceleration/speed (Lower values are more ‘drifty’). Vehicle Appearance: General Fix Vehicle: Fixes any damage on your vehicle. Vehicle RGB: Enable vehicle RGB. Enable/Disable All RGB Paint: Changes your vehicle’s paint colour to RGB. RGB Neon: Changes your vehicle’s neon colour to RGB. RGB Headlight: Changes your vehicle's headlight colour to RGB. RGB Tire Smoke: Changes your vehicle's tire smoke colour to RGB. RGB Speed (Slider): Adjust RGB cycle speed (lower values are faster). Vehicle Alpha: Sets your vehicle's alpha (Only applies locally :( ) Include Player Team Colours: Apply Requiem and W1TCH colours to your vehicle. Speed Visualisers Speed Visualiser: Changes your vehicle’s paint and neon colour based on your speed. Enable/Disable All Neon Visualiser: Changes your vehicle’s neon colour based on your speed. Paint Visualiser: Changes your vehicle’s paint colour based on your speed. Vehicle Lighting Headlight Intensity: Increases the brightness of your headlights (Visible to other players, I think). Vehicle Indicator Lights: Enable Turn Indicators & Hazard Lights. Indicate Left Indicate Right Hazard Lights Neon Effects: Add some cool effects to your vehicle’s neon lights. Note: even though enabling one effect will disable the rest, it is recommended that you turn the current effect off manually before using another effect. Airplane Neon: Makes your vehicle’s neon lights flash in Airplane light pattern. Airbus Neon: Makes your vehicle’s neon lights flash in the Airbus strobe light pattern. Boeing Neon: Makes your vehicle’s neon lights flash in the Boeing strobe light pattern. Navigation Neon: Makes your vehicle’s neon lights flash in an aeroplane navigation light pattern. Cycle Neon: Makes your vehicle’s neon lights flash in a circular pattern. RGB Cycle Pulsing Neon: Makes your vehicle’s neon lights pulse in white or RGB. White Pulse: Makes your vehicle’s neon lights pulse in white. RGB Pulse: Makes your vehicle’s neon lights pulse in RGB. Wave Neon: Makes your vehicle’s neon lights flash in a wave pattern. RGB Wave YO-YO Neon: Makes your vehicle’s neon lights flash in a YO-YO pattern. RGB YO-YO Police Lights: Makes your vehicle’s headlights and neon lights flash in police colours. Police Lights V1 Police Lights V2 Vehicle Telemetry Display: General Speedometer: M/S: Displays your speed in meters per second (M/S). KM/H: Displays your speed in kilometres per hour (KM/H). MP/H: Displays your speed in miles per hour (MP/H). KT: Displays your speed in knots (KT), because why not. Altimeter: Meters: Displays your altitude in meters. Feet: Displays your altitude in feet. Heading: Displays your heading in degrees. Time To Destination: Displays the estimated time to your waypoint, based on your current speed (Requires you to have a waypoint). Vehicle Health (WIP) X/Y Position & Scale Adjustment: Adjust the X/Y position and the scale of the display. Driving Kit: Cruise Control: Locks your vehicle's forward speed to a set value. Note: This is a temporary function (At least until I figure out a proper cruise control system utilising W and S instead of the sliders). This system uses the same logic as the VOFS Autopilot speed control. Fun Options: General Open Doors/Close Doors (WIP): Opens/Closes your vehicle doors (Closing is bugged). Keep Engine Running: Keep the engine running even if you are not in the vehicle. Cycle Horn: Cycle through every horn sound (Inspired by the Horn Spam on LanceScript). Vehicle Acrobatics Kick Flip (WIP) Heel Flip (WIP) Back Flip (WIP) Bounce Flight Simulator: Realistic Speed: Sets a more true-to-life speed limit. Speedbrakes: Press [S] and [B] together to slow your aircraft down faster. Altitude Hold: Holds your current altitude when [SPACE] is held. Flight Protections: Enables various Flight Envelope Protection systems (Basically stops you from crashing the plane) Pitch Protection: Protects your aircraft from dangerous pitch angles. Roll Protection: Protects your aircraft from dangerous bank angles. CFIT Protection (WIP): Automatically recovers your aircraft when it detects a possible CFIT (Controlled Flight Into Terrain) event. Autopilot: Activates the custom autopilot system. Speed Altitude Heading Other Options: General Loud Radio (WIP): Toggle Tooltips: Enable tooltips for the script’s options. Toggle Sub-Tooltips: Enable tooltips for sub-options (options within options). Settings Save/Load Settings Credits Giving credit where credit is due. Known issues: "No Collision" doesn't work. "Loud Radio" doesn't work. "Close Doors" is a bit bugged. Current Solutions: "No Collision": N/A. Current Version: V1.2.0
×
×
  • Create New...