XenonMido Posted March 18 Share Posted March 18 blip = rage.ui.add_blip_for_coord(922.680847, 47.205017, 81.106346) --this is line 682 rage.ui.SET_BLIP_SPRITE(blip,790) rage.ui.SET_BLIP_COLOUR(blip,8 i'm having issue especially wit the first line. i don't know if i'm too dumb to figure this out but i always get this error runtime error | [string "..."]:682: attempt to index a nil value (field 'ui') stack traceback: [string "..."]:682: in main chunk Link to comment Share on other sites More sharing options...
med1ed Posted March 18 Share Posted March 18 (edited) 3 hours ago, XenonMido said: blip = rage.ui.add_blip_for_coord(922.680847, 47.205017, 81.106346) --this is line 682 rage.ui.SET_BLIP_SPRITE(blip,790) rage.ui.SET_BLIP_COLOUR(blip,8 i'm having issue especially wit the first line. i don't know if i'm too dumb to figure this out but i always get this error runtime error | [string "..."]:682: attempt to index a nil value (field 'ui') stack traceback: [string "..."]:682: in main chunk D2 does not have namespace UI, and all natives are written only in small letters ui > hud local blip = rage.hud.add_blip_for_coord(922.680847, 47.205017, 81.106346) rage.hud.set_blip_sprite(blip, 790) rage.hud.set_blip_colour(blip, 8) Edited March 18 by MedveD 1 Link to comment Share on other sites More sharing options...
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